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Realtime / 实时
沙漠巨像
Desert Colossus
- Type / 类型
- Realtime VFX / Creature Effect
- Media / 媒体
- Video
- Tools / 工具
- Unreal Engine
01 / HERO OUTPUTProject overview
沙地烟尘从低伏形态迅速聚合成巨型怪物轮廓,利用逆光、体积尘雾和人物剪影建立尺度与压迫感
Low drifting sand rapidly gathers into a colossal creature silhouette, using backlight, volumetric dust, and a human figure to establish scale.
Final output / 最终成果02 MEDIA