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联系 / Contact

Realtime / 实时

宿命权剑

Sword of Destiny

Type / 类型
Realtime Cinematic
Media / 媒体
Video
Tools / 工具
Unreal Engine
宿命权剑项目封面01 / HERO OUTPUT

Project overview

以暗场、火把、剑与中英字幕构建宿命叙事,通过缓慢镜头和低照度空间营造古老遗迹中的仪式感

Dark spaces, torchlight, a sword, and bilingual captions create a ritualistic narrative through slow camera movement and restrained lighting.

Final output / 最终成果02 MEDIA